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Looks interesting. I was just looking for an alternative to ParticleBurst for new versions, so I hope it works well.

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This is super cool!

I tried using an emitter inside a screen and when I do that, the emitter works, but it seems to completely ignore the warmup_time parameter and always send particles in waves. 

Is there a way to use the emitter inside a screen?

Thank you for your amazing work!

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Something like this should work

If you add PointEmitter directly to the screen it will mess up the animation since the screen will make a new PointEmitter every time it decides to update itself.

image my_emitter = PointEmitter(count=500, warmup_time=20.0, slice=270)
screen emitter_test():
    add "my_emitter" at truecenter
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This worked indeed! I was being foolish :)

Thank you so much for both the assistance and for this cool library!

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Question: Does this accept defined displayablea? So like, an image that uses atl?

yes!

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thanks

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It looks cool! I really like the point emitter in Light.vn and having an easier access to do the same thing in Ren’py is so nice.

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okay i have no idea what i’m going to use this for but i’ve GOT to figure something out because it looks rad. ;D